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Image & Video AI

Open3Dstudio

Open3DStudio is a self-hosted, cross-platform 3D content creation application that connects to a separately deployed 3DAIGC-API backend. It provides text- and image-based mesh generation and workflows for editing, texture painting, segmentation, part completion, retopology, UV unwrapping and auto-rigging.

Independent OpenViST project profile, based on linked sources.

Open3Dstudio — OpenViST project profile in Image & Video AI.
OpenViST project illustration. See the linked sources for product details.
Understand the project

Practical overview

When it fits

Use it when you want a self-hosted interface for several 3D generation and mesh-preparation operations and can provide the separate 3DAIGC-API backend.

Who it is for

  • 3D artists creating or editing meshes from text and image inputs.
  • Game-asset creators preparing meshes with texturing, UV, segmentation or rigging workflows.
  • Developers or teams able to deploy and manage the separate 3DAIGC-API backend.

Documented uses

  • Generate a 3D mesh from text or an image.
  • Paint textures using text or image inputs.
  • Segment or complete parts of a mesh, then edit or retopologize it.
  • Unwrap UVs and auto-rig an asset.
  • Track tasks and pass a previous result into a successive task.
Before you choose

Requirements & limits

The repository lists web, Windows and macOS builds. Its README says the API backend must be deployed on the user's own machine or server. Anonymous mode shares jobs among clients; user-management mode requires registration and login.

  • The application depends on the separately deployed 3DAIGC-API; the available models depend on that backend.
  • The README documents GLB, OBJ and FBX among supported file formats.
  • Task progress and history are included, with an option to reuse a prior mesh result as the next task's input.
  • The repository identifies the application as TypeScript and licenses its code and application under Apache 2.0.

Check current requirements in the official documentation. Source-based guidance does not mean OpenViST has run or independently tested this project.

Source-based practical guide

Start the web development interface

Launch the Open3DStudio web interface in development mode.

Before you start

  • The Open3DStudio repository.
  • A local development environment capable of running the documented npm commands.

Steps

  1. Run the command below in the project.

    Documented command
    npm install --legacy-peer-deps
  2. Run the command below.

    Documented command
    npm run dev
  3. Open http://localhost:3000 for the web interface.

Expected outcome

The project README describes the web interface opening at localhost:3000.

Guide limitations

  • This documents starting the frontend development interface, not deploying the 3DAIGC-API backend or running a 3D workflow.
Evidence and transparency

Sources & review

Source record details
Source availability
Active
Sources checked
17 October 2026
Original website title
FishWoWater/Open3DStudio · Official homepage title · retained in its source language