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Anime4Kcpp

Anime4KCPP is an open-source C++ anime upscaler that uses a CNN-based algorithm. It also provides a browser playground for image upscaling with WebAssembly.

Independent OpenViST project profile, based on linked sources.

Anime4Kcpp — OpenViST project profile in Image & Video AI.
OpenViST project illustration. See the linked sources for product details.
Understand the project

Practical overview

When it fits

Use the playground for browser-based anime image upscaling; consider the source build when you need to configure the project’s documented build components.

Who it is for

  • People who want to upscale anime images in a browser.
  • Developers who want to build an anime upscaler from C++ source.
  • Users considering optional video, GUI or GPU-related build components.

Documented uses

  • Upscale anime images in a browser using WebAssembly.
  • Build the C++ project with selected components such as video or GUI support.
Before you choose

Requirements & limits

  • The browser playground is documented for image upscaling with WebAssembly.
  • Source builds require CMake and a C++17-compatible compiler.
  • Dependencies differ according to enabled components; video, GUI and CUDA support have separately listed requirements.
  • The repository recommends disabling Enhanced Security for the site in Microsoft Edge for optimal playground performance.

Check current requirements in the official documentation. Source-based guidance does not mean OpenViST has run or independently tested this project.

Source-based practical guide

Prepare an Anime4KCPP source build

Set up the documented prerequisites and dependency approach for building Anime4KCPP.

Before you start

  • CMake
  • A C++17-compatible compiler
  • Internet access for CMake to download and configure most required dependencies, or manually downloaded dependencies

Steps

  1. Install CMake and a C++17-compatible compiler.

  2. Choose whether to let CMake download and configure most dependencies or obtain dependencies manually.

  3. For manual configuration, use the documented CMake options and package-discovery mechanisms, such as find_package, pkg-config or explicit CMake path variables.

Expected outcome

The documented build prerequisites and dependency-handling approach are prepared; these steps do not build or run the application.

Guide limitations

  • Some dependencies require manual acquisition.
  • Requirements vary by enabled component; the repository lists separate dependencies for options such as video, GUI and CUDA.
Evidence and transparency

Sources & review

Source record details
Source availability
Active
Sources checked
11 October 2026
Original website title
TianZerL/Anime4KCPP · Official homepage title · retained in its source language