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Waldo

Waldo is a Python application that processes Counter-Strike 2 gameplay footage into short kill-focused clips and analyzes them with a user-trained Vision Transformer model to flag potential cheating behavior.

Independent OpenViST project profile, based on linked sources.

Waldo — OpenViST project profile in AI Data & Analytics.
OpenViST project illustration. See the linked sources for product details.
Understand the project

Practical overview

When it fits

Use Waldo when you have CS2 footage with synchronized game audio and enough processed examples to train a model, and want to review model scores alongside the frames it examined.

Who it is for

  • Counter-Strike 2 players who want to review gameplay clips for possible cheating behavior.
  • People building a locally trained clip-analysis workflow from labeled CS2 footage.

Documented uses

  • Extract two-second clips around kill moments detected from gameplay audio.
  • Label processed clips and train or fine-tune a model locally.
  • Score selected clips and inspect confidence values and the 16 frames analyzed.
  • Save results locally and export them as JSON.
Before you choose

Requirements & limits

The project is documented as a local application with setup instructions for Windows 11 and Linux. Its README says internet is needed for initial setup, while analysis and result storage are local.

  • A user-trained model is required; the README says at least 48 processed clips are needed to start training.
  • Waldo detects kill moments through audio, so game audio must be present and synchronized; spectator kills and proximity headshot kills need manual removal.
  • The README recommends 59.94 or 60p footage and lists substantial hardware requirements, including an NVIDIA GPU with CUDA support.
  • The Linux installation script is explicitly described as untested; other GPU types may work in compatibility mode but are also untested.
  • Scores are model confidence estimates for potential cheating, not conclusive findings.

Check current requirements in the official documentation. Source-based guidance does not mean OpenViST has run or independently tested this project.

Source-based practical guide

Prepare and review CS2 footage with Waldo

Process CS2 gameplay footage into clips, label clips, train a model, and review clip analysis results.

Before you start

  • Waldo set up and accessible through its application workflow
  • CS2 gameplay footage with game audio in sync; 59.94 or 60p footage is recommended
  • At least 48 processed clips to start training

Steps

  1. Upload raw CS2 footage; Waldo detects kill moments from audio and extracts two-second clips. Manually remove spectator kills and proximity headshot kills.

  2. Label processed clips as “Cheater” or “Not Cheater,” then train a new model or fine-tune an existing one.

  3. Select processed clips and a trained model for analysis; review confidence scores and the frame-by-frame view of the 16 analyzed frames.

  4. Review the dashboard and individual clip results, and export results as JSON if needed.

Expected outcome

Waldo produces clip-level analysis results, including confidence information and frame-level details, which can be revisited and exported.

Guide limitations

  • The workflow is specific to CS2 in the described version.
  • At least 48 processed clips are needed to begin training.
  • Spectator kills and proximity headshot kills must be removed manually.
  • The README recommends 59.94 or 60p footage; it says other resolutions should work but does not guarantee other frame rates.
  • The scores identify potential cheating and are not stated to be definitive determinations.
Evidence and transparency

Sources & review

Source record details
Source availability
Active
Sources checked
17 October 2026
Original website title
Mr-Homeless/waldo · Official homepage title · retained in its source language