Practical overview
When it fits
Use Web3.Unity when a Unity game needs a documented SDK-and-prefab workflow for reading blockchain data, particularly ERC-20 balances.
Who it is for
- Unity game developers adding blockchain data to game scenes
- C# developers prototyping blockchain-aware game logic
- Teams building token-balance or blockchain inventory interfaces in Unity
Documented uses
- Initialize blockchain access inside a Unity scene
- Read an ERC-20 balance for a specified account
- Use blockchain data in a Unity game interface or prototype
- Develop and modify the SDK through its Unity sample project
Requirements & limits
The repository is publicly accessible and displays an LGPL-3.0 license. The evidence does not provide pricing, account requirements, or platform availability beyond the documented Unity development workflow.
- The documented integration uses C# and Unity prefabs rather than a standalone game application.
- The repository provides a concrete ERC-20 balance-read example.
- A core package and Web3Unity prefab are part of the documented setup.
- The repository includes a Unity sample project for codebase development.
- The cited material does not establish supported networks, Unity version requirements, transaction features, or deployment compatibility.
Check current requirements in the official documentation. Source-based guidance does not mean OpenViST has run or independently tested this project.
Add a documented ERC-20 balance read to a Unity scene
Set up Web3.Unity and request an ERC-20 balance for an account address.
Before you start
- A Unity project
- The Web3.Unity core package
- A contract address
- An account address
Steps
Install the core package.
Drag the Web3Unity prefab into the Unity scene.
Initialize Web3Unity from Unity code.
Call the documented ERC-20 GetBalanceOf method with the contract and account addresses.
Expected outcome
The Unity project contains the documented setup for requesting an ERC-20 balance.
Guide limitations
- The cited material documents a read operation, not transaction signing or a complete game deployment.
- The evidence does not specify supported networks or Unity version requirements.
Sources & review
Source record details
- Source availability
- Active
- Sources checked
- 2 October 2026
- Original website title
- ChainSafe/web3.unity · Official homepage title · retained in its source language

